Looky-Loo Part II (Dog Training Game)

Looky-Loo is a dog training game that reminds your dog that the two of you are a team, doing things together. It lets dogs be dogs – investigating their surroundings, being aware of the world around them. While always maintaining a “check in” mentality. The fun continues as long as your dog remembers to “check in” with you.

This applies whether you’re out for a meandering walk around the neighborhood or running a competition agility course. The invisible connection between you and your dog is an important part of your relationship. In unfamiliar circumstances, or if your dog’s unsure, your demeanor when your dog checks in will help determine how interactions proceed.

Next step in Looky-Loo

In the first phase of Looky-Loo you held a toy or other object behind your back, showed it to your dog briefly while saying “Look!”, and then hide it again. When your dog looked at your face, rather than for the toy, you clicked and rewarded. After just a few sessions, your dog should realize the object of the game is to focus on you.

The next step is to keep the toy visible. Only say “Look!” once when you first show it. If it’s a particularly desirable toy, it may take a while until your dog remembers to focus on you. As soon as they do, click and reward. The reward can be a treat or even a game of tug with the “Look!” toy. Focusing on you has to be the most rewarding part of the game. The click-and-treat comes when the dog looks at you, not at the object.

Timing is important

The click-and-treat comes when the dog looks at you. That’s the goal of “Looky-Loo.” Getting your dog to return his/her gaze to you after something distracting happens. (See last week’s tip: Looky-Loo Part 1.) It’s not the end of the world if your timing is off sometimes. It happens to everyone. When it does, and it will, give your dog an “Oops! Cookie” and reset the game. Just keep the goal in mind and watch your dog’s eyes. 

Dogs learn through the timing and placement of rewards. Some people, playing attention games, even start holding the treat by their noses to bring their dog’s focus up to their eyes. That lures the dog to look at their face, rather than rewarding the dog’s decision to watch. “Watch me!” is a phrase you might hear a lot in dog training classes. It works sometimes. It doesn’t teach the dog that watching is more interesting than that speck on the floor. 

Upping the game

The next step, before you take “Looky-Loo” out on the road, is to get your dog to look at distractions in the environment and still choose to look at you. Rather than holding the object, it will be on the floor where you’ll be passing by it. 

It’s time to move the game someplace where you have space to move a few steps and place a distracting object to the side. Place an object that isn’t very interesting to your dog on the floor. Holding the dog’s leash, try to walk by the object, saying “Look!” Keep walking, and when your dog’s focus is on you, click and reward. If the dog’s attention stays on the object, go back to the last step, using the same object. Your dog will let you know when they’re ready to move on, or if it’s not quite time.

Fran and Simon have a variation of Looky-Loo:

Moving on

Remember, there’s no timetable for dog training games. Dogs learn at their own pace. And some games go more slowly than others. If your dog is extremely curious, this may be a tough one for them.

The next steps would be to change the object used as a distraction. We started our Looky-Loo dog training game with something that the dog didn’t really care about. Make the distraction more desirable in gradual steps. Work your way up to things that your dog loves. Can your dog still “Look!” and come back to you? What if it was a favorite toy? Or a bowl of food?

Taking it to the streets

When your dog is fairly proficient at “Look!” and focus, it’s time to move the game to places you may actually need it. When you do, start the game with a quick reminder of where the game began – hide an object behind your back, show it briefly while saying “Look!” and hide it again. Just a quick refresher helps the dog know what game you’re playing.

Simon is distracted - we need to take a step back in the Looky-Loo dog training game.
Time to go back a step in the “Looky-Loo” dog training game…

When you’re out and about, you can make anything the subject of “Looky-Lou!” Just tell your dog to “Look!,” whether it’s a squirrel, a person walking, or a dog being walked in the distance. When your dog looks back at you, click and reward. 

Be ready

Your dog is learning to gauge their reaction to “stuff” by your response. Stay calm, tell your dog to “Look!” and wait for them to pay attention to you. Be sure you’re watching your dog’s face so you can tell the exact moment their focus is on you. Be more excited by your dog watching you! That’s the tremendous accomplishment – celebrate it with enthusiasm!

Dog Training Game: Looky-Loo (Part 1)

Dogs are nosy creatures. Some are almost obsessive in their curiosity about what’s “over there.” You can indulge your dog and still maintain focus with the dog training game Looky-Loo!

Torque can play "Looky-Loo" and look at things he hears, then turn his focus back to Hope.
Torque can look around at things he hears, then turn his focus back to Hope.

Realistically, none of us lives on a solitary island. Our dogs, whether they’re just walking around the neighborhood or competing in dog sports, need to be familiar with their surroundings. That means being able to look around, take in the sights and smells around them, be calm, and get on with what they were doing. (We talked about this earlier, in our article, “Be Better Than Squirrel!“)

That’s the crucial part. The dog has to take in his/her surroundings without reacting negatively. Seeing, recognizing, and bringing attention back to “business.”

Looky-Loo set up

Like all 2-Minute-Training games, it starts in a quiet space with no distractions. Dogs have to learn how to play this new game before introducing distractions.

What you’ll need: 

Training timer 
Your dog on leash and collar
Treats
An object / toy your dog likes, small enough for you to hold easily
Clicker (Optional, but recommended

Playing Looky-Loo:

Session 1 – Set your timer for 2 Minutes. Turn it on. Stand with your dog close in front of you. If your dog doesn’t have a decent “stay,” step on the leash. (Note: the leash should be long enough so your dog can stand up, sit, lie down, or move around, but not leave the area). Facing your dog, hold the toy in one hand behind your back. Swing the toy out so your dog can see it, say “Look!” and hide the toy behind you again. If your dog looks at your face, click and reward. 

That’s it for the first session. You’re teaching your dog to look, then return focus to you. Looking at you is the goal of the game. Imagine how much better life would be if your dog looked at that squirrel, then back at you? And then calmly continued on your walk?

Keep in mind:

Some dogs will understand and start immediately looking at you after glancing at the object. Other dogs may take a while to get it. That’s okay. Stay at the first step as long as you need to for reliable understanding. When your dog gets it right about 75 percent of the time, then it’s time to move on. 

Your dog glancing at the “look” object is good. We want our dogs to see what’s around them. But it’s not the point of the game. Dogs look at stuff, especially moving stuff. We expect the dog to look at the toy when we show it. 

The objective of the game is bringing the dog’s attention back to you after the toy disappears again. That’s when the click and reward come – when your dog’s eyes meet yours. 

Next week: Looky-Loo Part II

What to do when your dog plays keep away

Puppies are notorious for playing keep away. They grab stuff off the ground and run off with it. Lots of dogs retain the habit. When your dog plays keep away it’s a bad thing – for everyone. 

The puppy could have something toxic, or that he could choke on. And everyone’s first instinct is to grab whatever it is. Which can get you bitten, or cause the puppy to shy away from you when you chase him to retrieve the thing.

What’s the alternative?

The puppy we’ve been fostering since the beginning of July is notorious for hoarding sticks and rocks. It’s the first thing he does when he gets out the door. He checks out his stash and picks something to carry around and chew on.

All of his beloved “outside toys” are carefully inspected. He’s only allowed to keep rocks too large to swallow, and sticks that are thick and flexible. And none of them are allowed inside. 

He knows this. Sometimes he’s reluctant to drop it, even when he wants to come back in the house. He’ll dash away from the door, an initial bout of keep away.

Avoiding the “keep away” game

Charging after a puppy who’s run off with contraband is never a good idea. The best way to catch a pup is to have them chase you. So the first game to try is “Catch Me If You Can” – run away calling the dog’s name. 

Most can’t resist the chase, especially if you make it exciting. Yell, clap, run heavy so your shoes slap down. If you’re interesting enough, the puppy will even drop the contraband. They forget about the “thing” in the excitement of a new game. (Our 2-Minute Trainer Book 2: Come! includes detailed instructions for the “Catch Me If You Can” game.)

Distract them with play

Any game your dog loves to play should work as a good distraction. “Catch Me” is the most exciting, but it’s not the only arrow in the quiver. Our foster puppy’s favorite game is “Touch.”

A hand touch is a great behavior that can help when your dog plays keep away.
Simon is demonstrating the “Touch” game – great for when your dog plays keep away

We play “Touch” a lot with our dogs because it’s the easiest to use in any situation. All you need is you and some treats. It can be quiet and calm, or it can be active and exciting. That’s determined by you – how vigorously are you moving? How is your voice pitched? You don’t have to be loud – even a whisper can be exciting.

Practical application

When we want Mister foster puppy to drop the “thing” and come to us, we show him the palm of our hand and say “Touch!” He knows that every single touch earns him a treat. When he gets going he looks like a chicken bobbing for seed, shoving that muzzle into our hand. 

It works. He forgets about that day’s rock, or stick, and comes running over to play his favorite game. Puppy loves playing, so he gets what he wants – a chance to play and treats. And we get what we want – the puppy comes to us.

Building the basis

You can start playing “Touch” today. Two minutes a day and it will become a valued part of your dog’s repertoire pretty quickly. How much your dog loves the game depends on you. Decide you love it. What could possibly be cuter than your dog sticking his face in your hand? Reward promptly, for every touch, with incredibly yummy treats. Make sure that your dog is really planting that muzzle in your palm. No waving the nose at your fingers! And the reward should be as close to your palm, and your dog’s muzzle, as possible. Your reward will be having a “go-to” game you can play anywhere.

We pull out the “Touch” game whenever our dogs are nervous. If we’re at the veterinarian’s office and they’re not sure, it’s a perfect time. Or anywhere they’ve never been before and they’re unsure.

It’s also a great game to distract your dog when they see something on a walk that’s completely caught their attention. It could be a squirrel, skunk, or even another dog that’s staring at them. When you need your dog to focus on you, it’s time to pull out your palm and get them facing a different direction.

Don’t grab and go

If you have a dog or puppy who’s a “snatch and run” criminal, whether it’s shoes in the house, or icky stuff outside, it is important to act quickly. Dogs seem to chew and swallow incredibly quickly when it’s something they know they shouldn’t have. 

And it’s fighting your every instinct to not dash over, grab the dog, and do a finger sweep of their mouth. If you succumb to that temptation, your dog will learn to run away, hide the contraband, and avoid you at all costs. 

Having a go-to game, like “Touch” will take the stress out of the situation. It’s a win/win. Your dog gets to play a game they love. And you get your dog to drop the thing.

Teach your dog “Sit to say hello!”

Wouldn’t it be wonderful if your dog would sit to say hello?

If you don’t think it’s possible, you’re probably not going to believe you can get there just by playing a little two-minute game with your dog. You may have to play it a couple of times a day for about a week. But it works and you can do it!

Easier to start fresh

Normal certainly looks different today than it did a couple of years ago. When life was “normal,” most dogs were exposed to at least a few different people on a regular basis. Friends and family would stop by, and dogs learned to take their presence in stride.

Since we’ve had pandemic restrictions on travel and visiting, many people’s and dogs’ lives are less social. If this applies to your situation, this is a great game to play with your dog. Be prepared for times when your circle expands.

Luckily, you can play the game without anybody else around. All you need is you and your dog. And treats. Lots of yummy treats. Mainly for the dog, but you probably deserve some, too!

Get your dog excited

The first step is to get your dog all excited. It may seem counter-intuitive. To teach your dog how to be controlled and calm, you would think you start there – controlled and calm. Logical, except for one thing. It doesn’t work. Starting calm doesn’t teach calm.  (Now, this is different than teaching your dog to be calm when it’s just her and the family. That’s usually a more subdued starting point.”

When the doorbell rings, or someone comes in, chances are your dog will be excited. One of the charming things about dogs is how happy they are to see us – even if all we did was take out the trash. Your normal dog is going to be wildly happy to see whoever walks in the door. The objective is to get your dog to wiggle delightedly from a sitting position. 

In our house, it doesn’t take much for chaos and mayhem to break out. For unknown reasons, knocking on the counter sets Booker off, barking and jumping around, ready for zoomies. If your dog has a similar trigger, use it. Celebrate it! Say silly things like “Yes, get crazy!” “That’s my nutsy puppy!” “Dog, you are one happy puppy!”

Okay, it’s loud. Now what?

Fran taught the dogs to sit and say hello.
The dogs are rewarded for sitting and saying “Hello!”

Once your dog is happy, excited, and you’re starting to think the neighbors will complain, reward your dog. Then be still. Don’t say anything. Don’t move. It’s like you’re playing “Red Light, Green Light” and the light turned red. Become a statue.

If your dog is like most, she won’t know what the heck happened. She will stop, look around, try to see what’s changed. And then, if she’s like most dogs, she’ll sit in front of you, puzzled. Reward! Good puppy! Nice “hello!”

Then do it again. If she didn’t sit, you can whisper the word, without moving. If she does, reward and start again! 

Teaching “Hello!”

Achieving impulse control is one of the most difficult things for dogs to learn. By playing this reversed, doggy version of “Green Light, Red Light” you’re pairing the excitement of movement with its opposite. Using the word “Hello!” will associate it to the stillness of the sit.

A good portion of dog training is vocabulary building for our dogs. Once they understand what a word means, most dogs are happy to do it. If we teach them that “Hello!” means sit still, we automatically pair greetings with good behavior.

Making a game of dog manners

Dog manners are like classic books. Everyone wants to have read them, but nobody wants to actually read them. Every dog needs to know household manners, but teaching them can be tedious. How many times can you say “Leave it!” or “Off!”

We get it. Teaching your dog to “gimme paw,” “roll over,” or “spin” is fun. It’s not only light-hearted, it’s usually pretty quick. Whereas teaching your dog not to jump on visitors takes time and effort. You’re also starting at a disadvantage – “taking away” something is harder than “adding on.”

Change your mindset

But it’s all a matter of perception. You know “manners” aren’t as much fun as “tricks.” But that’s an entirely human construct. We naturally are more resistant to things we “have” to do, as opposed to the things we “want” to do. Nobody likes to do their chores! 

Your dog doesn’t know the difference. Your dog only knows that you’re paying attention to her. And she likes it! That, however, can change. If your tone and body language change when you approach the “Not Fun” training sessions, your dog will pick up on it and reflect your mood. If you don’t like it, your dog won’t either.

Don’t lie to your dog

You don’t have to pretend you love the Get it! / Leave it! dog training game. You should, however, approach it with the same enthusiasm you show toward the fun stuff. It’s not the game that matters. It’s carving out the time to focus on your partnership with your dog. Every single 2-Minute session adds to the relationship. 

And when your dog shows that he understands “Leave it!” as thoroughly as “High Five!,” celebrate with the same reaction. Have a little party with treats, toys, and tugging! The things that are hard, like dog manners, should be celebrated even harder when they’re conquered. It’s easy to overlook good behavior because it’s what we expect. But your dog will be “good” more if it looks, sounds, and feels better than being “naughty.”

Everybody does it

As competitors in dogs performance sports, there are all kinds of precise positions/behaviors that we practice with our dogs. The vast majority of obedience performance scores are all about “Heeling,” so we do it a lot. 

Torque showing off his nice dog manners

How do you make a game of walking around with your dog? Especially when he’s supposed to be watching you the whole time, exactly aligned with you?

Easily! You start by meeting your dog’s eyes and smiling. This is the best dog in the whole wide world and he’s yours! Then you ask your dog “Do you wanna play with me?” And the tail-wag or wiggling butt lets you know that your dog is ready for any game. Even boring old “heeling.”

Not a marathon

The next step is setting up in absolutely perfect heel position, and telling your dog how wonderful that is. You set off, (leading with your left foot!) telling your dog “Heel!” as you’re about to take your first step. He responds matching you perfectly, tail wagging happily. And after three perfect steps, you break off and celebrate. “Yay, dog!” Here’s a treat! Or a tummy rub. Or a quick fetch your toy!

Three perfect, happy steps are a great foundation. We don’t have to heel a mile. Not even a block. We’d rather do a few steps perfectly than lose the enthusiasm for the game. It also keeps it fresh for us. Perfect heeling is, in all honesty, a pleasure to watch. And a pain in the butt to achieve. It’s also one of the dog classics.

Dog Training Game: Get it! / Leave it!

Dogs are binary creatures. It’s yes or no. Black or white. On or off. Get it! Or Leave it! Dogs don’t have shades of gray that let them process things like “just this once,” or “sometimes.”

Once you really understand this, dog training is much easier. You’re actually not tormenting them by holding dogs to strict criteria. You’re really being precise, clear, and explaining in a way your dog will understand. And giving him/her an opportunity to get things absolutely right!

Dogs don’t like “sometimes,” or “maybe.” If you let your dog do something sometimes, it’s confusing for the dog. 

Stop and go

There are times that you want your dog to do something, then stop doing it. That’s where the “Get It! / Leave It!” game comes in handy. You may want your dog to “fetch” keys you dropped. That doesn’t mean he/she needs to grab your keys every time.

This is a game to play when you’re tired and really don’t feel like being super energetic. You can sit in a chair or on the couch to play this game, with your dog in front of you. All you need is a bowl of treats and your dog.

Teaching Simon "get it leave it" with the "Whacha gonna do?" game.

Take about 10 treats and put them in your hand, palm up, facing your dog. When your dog is sitting politely in front of you (remember your “Whacha gonna do?” game? from Book 4: Impulse Control.) take a single treat from your palm and give it to your dog as you say “Get It!” As your dog is munching, especially if he/she took it nicely, you can say “Good Get It!”

Do this about five or six times. Just hand your dog a treat and say “Get It!” and praise for showing good manners. 

The hard part of Leave it!

For the next treat, take it from your open palm and say “Leave it!”, closing your hand around the treat. Do not let the dog get the treat, even if you have to endure some nibbling. Most dogs will test to see if you’re serious about it. When your dog backs off, say “Good Leave It!” 

Put that treat back, choose a different treat, and start again with “Get It!” “Good Get It!” 

Randomize the number of “Get Its” before trying another “Leave It!” but be sure that the “Gets” far outnumber the “Leaves.”

Why a different treat?

What’s the point of discarding the treat your dog had to “Leave?” Picture using the “Leave It!” when you’re out on a walk and your dog encounters goose poop. When you tell your dog “Leave It!” it means he/she is never supposed to go near that particular thing. And that by “Leaving It!” he/she will be heavily rewarded many times with even better stuff from your hand.

Imagine your dog knowing this behavior so well that he/she never again tries for the goose poop. Instead, your dog will make sure you see that icky stuff, notice she’s virtuously ignoring it, and she expects to be rewarded. It’s a scenario that will play out if you practice your “Get It!” and “Leave It!” game.

Final exam

When you think your dog understands “Get It! / Leave It!” it’s time to put them to the test. The mentor who taught us this game, many years ago, went to the ultimate extreme. He picked up McDonald’s french fries on the way to class and scattered them all over the floor. Our dog-and-handler “final exam” was to walk across that floor with the dogs ignoring the fresh, delicious fries. And every single dog was able to do it.

Don’t start with french fries. Expand your dog’s understanding by dropping the treat on the floor instead of keeping it in your hand when you say “Leave it!” When your dog succeeds most of the time, you can move on to other items to drop, or get, and other rooms and places to work in.

Most useful command

“Leave It!” is certainly a more-used command than “Get It!” in most of our lives. It can even save your dog’s life, depending on what he/she found lying around. 

Practice the “Get It!” too. And if you teach your dog the names of different objects, people will be amazed when you tell your dog to “Get the keys!” and he does!

Training Game: teaching your dog to tap

Teaching your dog to “Tap” is another little training game to play anywhere. 

Little games that don’t need anything but you, your dog, and some treats are useful wherever you go. If you’re waiting at the vet’s office the game can help reduce your dog’s stress. If your dog obsesses on the neighbor mowing the lawn, you can get attention back by playing a game. Whenever you need to reclaim your dog’s focus, having a few games to play will make it easy. (“Touch” is another game we talked about a couple of months ago.)

Making sure that every interaction with your dog is positive and fun ensures that your dog will want to engage with you. If he/she can always count on having fun (and treats!), there’s nothing better. Not even the squirrel climbing the tree across the street.

Teaching “tap”

Does your dog use his/her front paws to get your attention? Many dogs do, and you can make use of this habit to lay the foundation for the game. 

For us, Booker is the one who uses his paws the most to get attention. As a matter of fact, it’s really annoying. You’re sitting there on the couch and he comes over next to you and grabs your hand. Which is how television channels change and texts turn into gibberish around here.

Instead of getting annoyed, use the dog’s natural habit to play the game

Tapping the shoe

Our vision of the game has the dog “tapping” the toe of a shoe with his paw. To change Booker’s annoying habit into a fun game, we brought a shoe with us when we went to relax on the couch. Teaching your dog to tap may require equally strange props!

With the shoe either next to us or on our lap, we ignored Booker pawing at us until he touched the shoe with his paw. Then he got attention, pets, and treats! That’s really all it takes to get a dog choosing to play a game. It’s fun to watch them figure out what action is triggering the reward.

Do it again!

The hardest part is being patient. Booker “patted” lots of different things until he zeroed in on the shoe. The game stays the same until the dog figures out that tapping the shoe is what gets the cookies! 

Once your dog is successful about three-quarters of the time, it’s time to start asking for more. If the shoe was on your lap, can the dog tap it when it’s next to you? How about if the shoe is on the floor? Across the room? And finally, how about on your foot?

Tap dancing

The goal of the game is for the dog to tap your toes alternately, left and right. Once your dog has the idea of tapping a shoe, the rest should be relatively simple. Remember to keep moving forward, but not so fast that your dog (or you!) get frustrated. If your dog is having some trouble taking the next step, wherever you are, just go back and reinforce where she was successful. Small steps get you there! 

Torque taps Hope's shins. Teaching your dog to tap is fun.

It’s okay to set your own criteria for every game you play with your dog. Torque, Hope’s French Bulldog, likes to “tap” her shins rather than her shoes. It wasn’t worth it to Hope to change his mind – he’s engaged, having fun, alternating his “taps,” and playing with her. Shifting his focus down to her shoes didn’t seem important. Especially when it’s easier to see his cute little face when he taps her shins!

Even finicky dogs work for food & Puppy Pushups game

It seems counter-intuitive. Even if there’s a full bowl of food available, dogs work for food. The exact same food that’s in the bowl.

People do the same thing. The psychologist’s name for it is “contra-freeloading.” Even when “free” stuff is available, people will still work for reinforcement, whether it’s money, food, or other valuable rewards. Some of those rewards may be intangible, but they still exist. 

More than just the food

We’ve all heard the saying “When you love what you do, you’ll never work a day in your life.” Dogs love “working.” Even when your dog knows the house rules and grows into a beloved family member, training should be part of life. It’s how we create our dogs’ best life. That’s something we want for everyone we love.

Try it yourself. Your dog will absolutely choose to play training games with you and work for food. If your dog is indifferent to food in a bowl, turn that meal into a training game. Ask for anything! We just gave a step-by-step for the “Touch!” game – alternate hands. Move around. Just don’t bop your dog in the nose with your “Touch!” hand! See if your dog doesn’t get excited about the game and the rewards she gets for playing!

You’ll see a change from fussy eater to eager worker, probably in that first 2-Minute session. And the faster and more fun your game is, the more food will disappear.

Puppy push-ups

Simon is sitting in his work for food session.

Another good mealtime game is “Puppy Push-ups.” Traditionally, it’s a fast-and-furious timed game. How many times can your dog go from “Sit!” to “Down!” in one minute. We like to add another position cue – “Stand!” That way we can mix it up. If your dog doesn’t know all three, now is a good time to teach that, too!

If the game only has two positions, your dog knows what comes next. He doesn’t have to listen or pay attention if he knows what’s coming. Since we want the dogs to actually understand and listen, what comes next should be a surprise. Adding the third position command to the mix does the trick. Your dog never knows what you’ll ask for next, so she has to listen and be ready!

Reward for speed

The more enthusiastic you are about the game, the happier and more excited your dog will be. Dogs feed off our energy. If you’re tired after your day, fake it. It turns into genuine enthusiasm when your dog responds and gets excited to be playing with you.

In the throes of the game, keep your criteria for rewards clear. While it’s better to give too many rewards than too few, try to stay on track and only reward when your dog performs the position you called. If you ask for a “Sit,” and your dog lies down, then stands, or looks confused, wait a few beats before you repeat the command. If he still doesn’t get it, take a tiny break for him to get his head together. Take a step to the side, ask for a touch, and start over. 

Just like us

When dogs get too excited, they can stop listening and start doing any old thing to make you smile. It’s adorable, and you can certainly switch gears and have a “freestyle” session. That’s one where you don’t ask for anything, but let your dog have fun and reward the creative behaviors that she creates.

If it’s not what you intended, it’s still okay. You may want to move to a different spot to indicate that it’s a change of games. You can play any game at any time – that’s the beauty of having an entire repertoire of choices for you and your dog.

Training “Touch!” Dog Training Game

The “Touch!” dog training game can be a pocket game you pull out and use any time you and your dog are together. It’s great when your dog is stressed, if you’re waiting at the vet’s office. Or if your dog is intently focused on something that’s none of his business, like that other dog on a walk. 

To make this a go-to game, you and your dog must play it often. And your dog has to love it. Absolutely adore it. When your dog values playing this game more than any other stimulus, you can play it to keep your dog’s attention where you want it. That’s when it becomes one of the most useful tools in your dog-training toolbox. 

Tools of the game

“Touch!” doesn’t require much stuff. Just you, your dog, and some treats. Really prime treats. Leftover steak kind of treats. 

This may be a good place to talk about the “hierarchy” of treats. Dogs have preferences, just like people. You may adore fruit. Blueberries may be the fruit you reach for every time. Somebody else (Hope) may be allergic to blueberries and avoid them like the plague. She’d reach for the chocolate, instead. 

We’ve talked before about putting together a “trail mix” of treats for dog training games. This should be a mix of high value (cheese), medium value (Cheerios), and low value (kibble) bits. The examples are our dogs’ particular preferences. You’ll know best what your dog’s favorites are and the tidbits she pushes away.

We know one person whose dog’s favorite thing in the world was shrimp. She went out of her way to get dried shrimp to use as training treats. We’ve also talked about Hope’s Dax, who adored celery. Most dogs love popcorn and you can certainly use air-popped popcorn in the mix. 

When your dog never knows what the next treat will be, it keeps things fresh and exciting for the training games. Use your dog’s unique trail mix for most training games. Use the favorite for introducing a new game, especially one like “Touch!” that you mean to use often.

Getting started with Touch! Dog Training Game

The mechanics of a dog-training game like “Touch!” are simple, but not intuitive. Doing it this way gets the message across to your dog most clearly. Nobody’s watching – if you want to practice the moves before you try them out on your dog, go ahead. 

Remember when you’re playing dog training games that you’re trying to communicate complex ideas to someone who doesn’t speak your language. And doesn’t have a common frame of reference. Your dog wants to play the games and have fun. Be as clear and confident as possible.

Have a bunch of treats in a bowl or small container near at hand, but out of your dog’s reach. If your dog has a tendency to wander away, or disengage when he/she doesn’t understand, put on his/her collar and leash and just let the leash drag on the floor.

Step 1: Put your hand out to the side, palm side facing your dog. Call your dog’s name. If your dog looks at your palm, touches your palm, interacts with your palm at all, take a treat with the other hand and hold it in the middle of your palm for your dog. You are feeding the treat from the open palm with the other hand.

You’re probably asking why you can’t just have a treat in the palm you want your dog to touch. And the answer is: because we’re not luring the dog to touch. We’re teaching the dog to decide to touch. 

There may come a day when you need to get your dog’s attention but you don’t happen to have a treat handy. If the only way you’ve played the game is with a visible reward, your dog doesn’t know the right choice to make. He/she loves the lure, not the game.

Another important point: don’t reach out to your dog. Let your dog come to you. If you start reaching out, your dog’s natural instinct will be to back up. You don’t want that. Let your dog come to you.

Give it a name

Simon and Hope playing the Touch Dog Training Game.

When your dog touches your palm, you can start calling the game “Touch!” As you’re giving the reward (with the other hand, all the time!), you can say “Good Touch!” “That’s Touch!” “What a good Touch!” As well as the game, you’re also teaching the name of the game. 

Remember to only play for a two-minute session. You can play a couple times a day, but not for long. Since this is such a simple game, your dog should “know” it fairly reliably in a week or so.

Variations on a theme

Once you’ve established your palm as the target to touch for treats, you can change hands, even alternating once your dog understands. Don’t be surprised if your dog doesn’t “get” that it’s the same game when you change. Remember that dogs don’t generalize naturally – it’s a learned behavior. Just because your dog understands “Touch!” with your left palm doesn’t mean she’ll know it with your right, or with your mother’s palm, or anyone else’s. 

You can play the Touch dog training game anywhere. Take the game outside, to the park, to the pet store. In particularly difficult environments be sure to reward heavily and not go too far too fast. If your dog is having difficulty at the park, go back to your own yard and practice more there.

Old reliable

The Touch dog training game is what we use to get our dog’s focus, break his attention from someplace it shouldn’t be, and pass time when we’re waiting. You can alternate palms, play sitting, standing, kneeling, running, walking, wherever. It’s also useful when you’re playing another game, like “Boxey” and need to take a break while you reset. 

Transitioning from one dog training game to another is easy. The more games you and your dog know, the more fun you’ll have.

Boxey Game Part 2: Your dog can be creative

In last week’s tip we talked about getting started with the Boxey game. Now it’s time to take it further and showcase your dog’s cleverness. Your dog can be creative with the right encouragement.

Remember that you’re never allowed to say “NO!” when you’re playing Boxey with your dog. Aside from biting or chewing the box, whatever your dog does with it is okay. If your dog is wildly creative and starts playing volleyball with the box, reward it, name it, and for pity’s sake get it on video so you can make a fortune.

Stop telling your dog what to do

The nice thing about playing Boxey is that you have no particular objective in mind. Most dog tricks or behaviors have an end goal. Our only goal here is to teach the dog that it’s okay to try different stuff. There are absolutely no negative consequences with this game. The worst that should happen is, if your dog absolutely intent on chewing the box, you call it quits for this session and try again later. Maybe with a different box, if that one’s too attractive for gnawing. 

Torque playing Boxey - he's got 3 legs in the box!

The possible actions that your dog may come up with to interact with the box include:

  • Sniff it
  • Nudge it
  • Pawing at it
  • Put a paw in it
  • Put two paws in it
  • Three paws in 
  • All four paws in
  • Left paws in
  • Right paws in
  • Back paws in
  • Backing into it
  • Jumping over it
  • Sitting in it
  • Lying in it
  • Turning it over
  • Turning it on its side
  • Putting something else in it
  • Moving it

Hopefully you’re getting the idea that your dog can be creative with the box however it occurs to him. 

Getting your dog out of the box

Once your dog figures out the box is his/her “sweet spot,” you may have some difficulty getting your dog to get out of the box. That’s one of the reasons we say to only reward the same behavior three to five times. If you keep delivering treats for your dog sitting in the box, you’ll never get him out. 

Speaking of getting him/her out, dogs trained with positive reinforcement can cycle into what we’ve heard called feedback loops. They keep doing the same thing over and over, regardless of whether it’s being rewarded, because they can’t figure out what else to do. There needs to be a way to break the cycle.

One of the behaviors we use to settle our dogs down and get their minds back in the game is the hand touch. It’s a whole other game, which we’ll talk about in next week’s tip. In the meantime, if your dog is becoming box-obsessed, just pick it up and try again another time.

It may take some time

Most dogs spend so much of their lives getting directions from people that it’s hard for them to break away from that and think for themselves. 

But thinking creatively is a great way to keep dogs (and people!) of any age interested and engaged. If you’re reading this tip, that means that you’re interested in giving your dog the best life possible – which means encouraging him or her to use every bit of brain power possible. Dogs are smart. Channel that ability into paths that will delight instead of getting into trouble. It’s better to have a dog that bats a box around than one that chews electrical cords out of boredom.

Some dogs are more creative than others. Among our own dogs, it’s the old guy, Tango, who comes up with the most creative ways to use Boxey. Torque is the least. 

It’s more challenging to play Boxey with a less-creative dog because it requires you to be more patient and think more creatively yourself. As with Torque, if he can’t come up with anything new, we’ll take the initiative and present him with a new “look” – like putting the box on its end instead of its bottom. Or placing it on top of another box. Or hiding a treat underneath it. 

Your dog can be creative. And so can you. Together you’ll come up with your own Boxey variations and your own shared repertoire of games.